onlysurvivor: (3rd metal)
Kelsier - ᴛʜᴇ sᴜʀᴠɪᴠᴏʀ ᴏғ ʜᴀᴛʜsɪɴ ([personal profile] onlysurvivor) wrote2013-04-27 09:24 pm
Entry tags:

outer divide


[- OOC Information -]

Name: jo
Do you play any other characters in Outer Divide? nope

[- Character Information -]

Character Name: Kelsier
Fandom: Mistborn
OU, AU, or CR AU: OU
Canon Point: His death. Near the end of the first book.
Journal: [personal profile] onlysurvivor

Character History: http://mistborn.wikia.com/wiki/Kelsier

Personality:
    Much of who Kelsier is was shaped by the events of his life. He has endured his share of hardship over the years. All of it can be traced back to his birth. He is a half-breed(Noble father and skaa mother) which are forbidden by law. His mother was executed for concealing her origins and children. He developed a hatred of the Nobility early on and it only got compounded as his life went on and he saw more and more injustices caused by the Nobility. Not just how they hurt him but how they hurt others and especially oppressed, exploited and murdered skaa.

    Despite the world he grew up and his station, Kelsier is an optimistic and charismatic person. In some ways its a direct reaction to the horrors of his life. The one thing they can't take from him is his hope and his will for change. He also has remarkable leadership abilities and would only want people to work for him who wanted to and honestly believed in their goals. Even before coming into his Allomancy, Kelsier had a way of swaying people and getting them to trust him. That trust was never misplaced. Kelsier firmly believes that the only way for great feats to be achieved is through trust and finding those you can trust. At the same time he had an interesting motto, There's always another secret. It seemed to only relate to his thieving ways and finding hidden chambers but later it gains a greater meaning.

    Because Kelsier was such a capable leader and extremely competent in everything he did, he did grow a fair bit of arrogance as a result. That arrogance was often tied with his optimist, however. Optimistic to the point of arrogance.

    It was a big blow to his ideal of trust was when he and has wife, Mare, were caught trying to steal from the Lord Ruler. The Lord Ruler himself insinuated that Mare had somehow betrayed Kelsier. That doubt nearly tore Kelsier apart. In spite of her apparent betrayal he still loved her which made it sting all the more. In the end, she gave her life so Kelsier could live and this caused him to Snap shortly after. Snapping is when one comes into their Allomantic abilities, a traumatic event needs to occur in order for it happen. His Snap enabled him to escape the Pits of Hathsin, where they both had been imprisoned in forced labor camp. He was the only one to leave the pits alive, that gained him the name The Survivor of Hathsin.

    He was a changed man after that. His core traits remained true, he still smiled and chose to trust but there was now an undercurrent of something else. He decided he would change the world. He concocted a plan to bring down the Lord Ruler and fully admitted to a part of it being for revenge but that wasn't the only reason he wanted to do it. He wanted to undermine the nobility and put an end to the inequality.

    He is frequently called "insane," albeit affectionately, by those around him. In his own mind, that isn't far from the truth. After the Pits, he no longer feared taking risks, crazy risks. He doesn't typically act like other people, either, he smiles, laughs and jokes even when it appears his plans have been completely ruined. He does have somber moments but the majority of the time he has on a happy front.

    At first, he was content to simply kill any nobles and guards that got in his way but after he took on a young Mistborn, Vin, as an apprentice he started to see things differently. Vin became like a daughter to him. They had a positive effect on one another. He showed Vin how to trust and have a family while she showed him that not all Nobility were beyond saving. In the end Kelsier saved the lives of both skaa and Nobles.

    Kelsier's final act was an aspect of his plan he kept to himself. He died fighting the Lord Ruler. This act gave the skaa a reason to fight after a thousand years of oppression.

    His death triggered a train of events that changed the world and did, in the end, make it a better place. Even as he didn't see it himself.


Powers/Abilities:

    Kelsier is what's called a Mistborn, an Allomancer who can use all the known metals. Most Allomancers can only burn one metal. Allomancers are section of the population that are granted certain powers by ingesting and "burning" certain metals. There are many metals but Kelsier is only aware of eleven. Each metal grants a certain type of power. Below are listed the metals Kelsier has used and is aware of.

    External metals effect the world around the user. Internal metals effect the user directly. Note that the laws of physics still apply to the user. They are limited to what their body can withstand.

    Physical Metals
    STEEL (external) Allows the user to "Push" metals away from them. The laws of physics still apply however, one can only push metals that weigh less then themselves otherwise they will be pushed away from the metal. An additional ability that comes with both Steel and Iron is the ability to sense nearby metals. This manifests as faint blue lines in their vision that point toward sources of metal. It has a limited range.
    An additional limitation is most Mistborns(Kelsier included) can't "Push" metal within the body or piercing the body, earrings for example.

    IRON (external) Allows the user to "Pull" metals toward them. However, like steel Pushing the laws of physics still apply. If one pulls on a metal that weighs more than they do they will be pulled toward it. If they pull on metal that weighs less, such as a coin, it will be pulled toward them.
    Like with Steel, most Mistborns(Kelsier included) can't "Pull" on metals inside the body or piercing the body.

    TIN (internal) Enhances senses, all of them. While burning tin one can become easily blinded by sources of light or sound. Pain and other discomforts also become harder to ignore.

    PEWTER (internal) Enhances the body in terms of strength, speed, agility and healing. However, Pewter burns away quickly it's affects only lasting a short time without a steady source of pewter to ingest.

    Mental Metals
    BRONZE (internal) Allows the user to sense other people in the area using Allomancy. The user will feel a sort of pulsing sensation that grows stronger as they get closer to the source.

    COPPER (internal) Shields against those using Bronze. This effectively hides their use of Allomancy from those burning Bronze. Mistborns in Kelsier's time often keep their Copper on all the time to avoid detection.

    ZINC (external) Allows the user to affect the existing emotions of those around them. They can choose to "Riot" certain emotions, inflame them and bring them to the surface. This only works if those emotions are present, if an Allomacer misjudges their target their target will be aware of their attempts to manipulate them. Likewise, using a heavy hand while Rioting can also cause them to be detected.

    BRASS (external) Allows the user to affect the existing emotions of those around them. Unlike Zinc, Brass can "sooth" emotions to make the target feel them less. The same rules apply in regards to detection. The target can become aware if the soothing is very abrupt.

    With Emotional Allomancy(using Brass and/or Zinc) Kelsier is at a passable skill level. There are others far more skilled at the art than he and can avoid detection easily. Kelsier can avoid detection most of the time but often times his powers are obvious to those who know what to look for.

    Other metals
    ATIUM (external) enables the user to tell the future by just a few seconds. This manifests in the user's vision as translucent white shadowy outlines of the world around them, showing them where things will be in just a few seconds. This metal is used primarily in fights and battles. A user can block another's use of Atium by burning their own, making their outline explode into a chaotic mess in each others vision. Electrum, a metal that was discovered after Kelsier's death, can also block Atium's use against oneself. I mention it to be thorough even as Kelsier is unaware of it.

    GOLD (internal) is a very creepy metal. It allows the user to see what they could have become if they made different choices in life. It manifests in the user's vision as other versions of themselves standing there.

    MALATIUM (external) This metal is know to Kelsier as The Eleventh Metal. It enables the user to see the possible other lives another person could have lived. It manifests in the user's vision as a shadow following their target.

    There are more metals but as I said, Kelsier is only aware of those I've listed. Unknown metals or metals that are of incorrect composition can make the person who attempts to burn them very sick. If they were weakened enough, burning the wrong metal has the potential to kill them.

    Unknown Metals (not known by Kelsier)

    ALUMINUM (internal) it will completely burn away all the metals in an Allomancer's stomach when burned, rendering them powerless. This was known of in the time of Kelsier but he did not specifically known of it. Should his powers ever need to be limited or neutralized, it would be the easiest way to do it.

    Beyond his Mistborn powers, Kelsier is a skilled thief and leader. While he is also an adept assassin, he doesn't consider himself one. His focus is more on the goal of his current job. He breaks these jobs into parts to make them more manageable. Before he "Snapped" and gained his Mistborn abilities he had already made quite a name for himself as a master thief. He and his team would routinely pull off the most impossible jobs. This was largely do to his leadership in making the impossible seem possible.


Possessions: two broken glass daggers, mistcloak, three glass vials(2oz) two empty and the third has metal shavings mixed in alcohol.

Arrival: Via the ship is my plan unless he can't for some reason during the duration of the plot.

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